David Vonderhaar, Treyarch’s studio design director who has been with the corporate for 18 years and has helped ship 8 Name of Responsibility video games, is leaving the corporate for a brand new journey.
Vonderhaar, who has been with the corporate since October 2004 and Name of Responsibility 2: Large Purple One, took to LinkedIn to share the information and thank those that have been a part of his journey at Treyarch.
“At present I’m sharing that I’ve left Activision and Treyarch after an unimaginable 18 years and eight Name of Responsibility video games,” Vonderhaar wrote. “To my co-workers at Treyarch, I’m immensely grateful for the time we invested working to enhance our craft, by no means sitting on successes, and all the time questioning find out how to enhance what we design and the way we produce it.
“Thanks to the Name of Responsibility group to your ardour and enthusiasm. That vitality has usually fueled our willpower as a studio and people. I’ll all the time be pleased about the chance to work together with so a lot of you immediately on-line and in individual. This vitality will all the time be a large a part of me.
“I’m staying within the video games trade, engaged on an undisclosed challenge I am unable to talk about but, however I’m excited a few uncommon and distinctive alternative. I will replace you as quickly as doable.”
Treyarch celebrated Vonderhaar on Twitter/X, thanking him and wishing him the perfect on no matter is subsequent.
“Farewell to the legendary David Vonderhaar, whose self-discipline, creativity & innovation helped form our video games from COD 2: Large Purple One to Black Ops Chilly Struggle,” Treyarch wrote. “His iconic phrases & groundbreaking concepts might be missed. Excited to your subsequent journey. #ThankYouVahn”
For extra, take a look at our assessment of Name of Responsibility: Black Ops Chilly Struggle, which was Vonderhaar’s final shipped recreation at Treyarch.
Moreover, take a look at all the most recent particulars on Name of Responsibility: Trendy Warfare 3, by which Treyarch is difficult at work on serving to bringing to life its Zombies mode.
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Adam Bankhurst is a information author for IGN. You possibly can observe him on Twitter @AdamBankhurst and on Twitch.