Our most-anticipated JRPG was only possible thanks to its developer’s smash-hit Metroidvania

Some of the anticipated JRPGs of the 12 months was solely potential because of the success of a smash-hit Metroidvania.

Sea of Stars is lastly out later this summer time, after a reasonably prolonged wait. Nevertheless, in a brand new interview with PC Gamer – difficulty 387 out quickly – inventive director and author Thierry Boulanger reveals that it was solely because of the success of The Messenger that Sabotage Studio received to make the brand new JRPG.

“The Messenger dev staff was seven individuals. This time it is round 26,” Boulanger says within the new interview. “The plan with The Messenger was that if it really works, we get to make ‘The RPG’. It was a very good bootstrap challenge for the corporate. Smaller scope, much less danger, and a straightforward promote. It feels prefer it all occurred within the correct order of issues.”

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